top of page

  ❄Welcome Penguins!

 

              EvE is a place of vast possibilites and your paths are free to customize as you like

 

 Terms and Lingo

 

General

   ❄Main- Your Main Character ( He/She who has the skill que more often )

 ❄Trade Alt- A person's alternate character who sits in a station trading allday.

 ❄X (or X up) - Joining a fleet you must X up( X means add me to fleet)

 

Combat

❄SS - Safespot

❄Inc - Incoming

 

 

  When a watched stargate has an activation ( Incoming Person to Solar System )

You YELL 

GateFire

❄J - Jump

❄R - Ready

 

Items

❄Point - Warp Disruptor( not Scrambler )

❄MWD - Microwarp Drive

❄AB - Afterburner

❄Prop Mod - a MWD or AB

❄DC - Damage Control

❄Sebo - Sensor Booster

❄EANM - Energized Adaptive Nano Membrane

❄(L/M/S)SE - Shield Extender

❄Nano - Nanofiber

❄RR - Remote Rep

❄Nos - Energy Vampire

PG - Powergrid

 

Here is a starter message to help you out on the Paths and Skills available to your fittings

All Fittings Benefit from a Damage Control!*  

All Ships Have a Weak Resist*

Be sure that extra PG or CPU can't be utilized. PVE is Cap Stable. PVP Cap is +or- 3 Minutes. 

  

                                                  

              Stacking Penalty                   

   1st mod=100.0%        

         2nd mod=86.9%                

                                                       3d mod=57.1%         

   4th mod=28.2%           

                                                      

 

PvE

Missioning and Ratting 

PVE Ships are usually Cap Stable. Resists should be buffed towards Missions Dmg.

Be Aware some Missions Warp Disrupt & EWar!

While ratting, keep an eye on local and notice when new people enter.

Keep a Directional scan going. If anything enters your short range scan, Get out.

Pre-Align if you feel hunted.

Make Safe Spots to warp to!

Don't stay in one spot for too long if Combat Probes on scan.

 

 

Mining

Mining Ships are Fairly Simple with Drones as your Protectors

Keep Eyes on Direction Scan

 

Exploring

 

 Sites

 

Gas Huffing

Ventures are #1

 

PVP

    PvP fits are more centered around a balance of resists and a dabble of Ewar.

      Most Fits are Designed to excel at a single task or 2. 

      Ammo range and Ewar range should be noted

      Orbit Range should be at optimal range of Guns and Ewar(Faster speeds extends designated orbit)

      Ship Bonuses should be advantageous in your builds.

Bring AMMO and Nanite Repair Paste

      

Ewar

        Ewar isn't Racial unless in Ewar Ships.

However all ships should utilize 1-2 Ewar mods.(Warp Disruption/Scrambling & Webs)

       

 Amarr- Tracking Disruptor  Energy Vampire  Energy Neutralizer 

         Caldari-  ECM Target Jammer 

         Gallente-  Remote Sensor Dampener  Warp Scrambler  Warp Disruptor 

         Minmatar-  Target Painter  Stasis Webifier 

 

Hauling

Hauling Ships are designed to use low slots for agility and mid slots for HP (Armor fits=Heavier and slower=Bad Time) 

 

Heres Some Mods for your Hauler!

Expanded Cargohold II  - Increase Cargo Room

Limited 1MN Microwarpdrive I   -  Speed Mod!

Damage Control II  - Resists for Hull/Armor/Shield

Medium & Large F-S9 Regolith Shield Induction  -  Mid Slot Shield Extenders

Nanofiber Internal Structure II      -     Quicker Align Time-Less Structure

Inertia Stabilizers II      -     Quicker Align Time-Easier to be Locked

Prototype Cloaking Device I     -   Safety Cloak (Not Really Needed)

Warp Core Stabilizer   -   Blocks Warp Jamming

 

Trading

  Number One Rule of Trading Is to Never Trust Anyone

       All of Local chat is Scams and Hoaxs

Basic skills are great for securing your cargo if your trading distances.

More slots are able to be added via more skills.

 

Skills

Accounting- Each level of skill reduces transaction tax by 10%

Broker Relations-  Each level of skill grants a 5% reduction in the costs associated with setting up a market order

Margin Trading- Each level of skill reduces the percentage of ISK placed in market escrow when entering buy orders. 

Retail- Each level raises the limit of active orders by 8. 

Trade- Active buy/sell order limit increased by 4 per level of skill.

Cyno Placement Guide

Grid Mechanics

GATEFIRE

Current Regions

 

Space

The Final

Frontier

 

                 Play Time

                     CST

              MONDAY-FRIDAY

                    8pm-2am

​            SATURDAY-SUNDAY

                     6pm-6am

 

bottom of page